itsananimalthing: (fight)
Jaunt
Questing sense: Magical intuition to help find important places to be at any given time. May be used once a week with mod guidance.
Mythobiology: An understanding of magical and mythological creatures of many kinds, not just from the Dolorosa Jaunt.
Emo-medi: Intensity of emotions, affects others' reactions. + Emotional weather S. Tech, creating weather to go along with emotions.
S. Tech mastery: convenient sensor, pie-flower-popcorn (creating food/flowers/small items on the spot), mascot pet (allowing the body horror demon to leave his body)
Lightcycle: a baton that expands into a light-decorated Harley.
Redirect energy: take energy from one place and funnel it out, unable to use it
Control panel: creating a small window if data and controls to monitor an area, play small games, store info (Grid, learned from Phillip)
Regeneration: Rapid healing from anything short of a death wound. It still hurts, though.
Interface: The ability to connect to a machine and learn from its data. Also works with a person who has at one time been a program, but it is difficult. (Grid, learned from Ambrose)
Eidetic Memory: The mental discipline of perfect recall. He practically had this already...
Eldritch Defense: Defensive knowledge against the Old Ones and their ilk. Someone who has studied Eldritch Defenses can identify whether a creature is Eldritch-aligned at a glance, and knows the general weaknesses of such creatures, though not in as specific detail as one who knows Eldritch Knowledge. They also can identify a site of a completed or ongoing Eldritch ritual, and how to stop a summoning. (Harrogate, learned from Leonardo)
Advanced Mnemonics: The ability to reconstruct and analyze memories, including curing amnesia, producing blueprints of locations visited, analyzing technology, investigating a scene for evidence - the ability to effectively be any place you have ever been, for as long as you need to be, in exquisite detail. (Lightning Age.)
Animal Communication: A Draculesti vampire trait, including both understanding animals and making himself understood by them, and calling animals to him. (Children of the Night)
Ritual Magic: The ability to scry, construct wards, dowse for water, bless or curse objects with good or bad luck, summoning or strengthening existing natural resources, channeling spirits, and mild hypnosis - but involving complex, time-consuming, and expensive rituals. Can be learned by anyone. (Children of the Night, taught by Liara)
Diabolin Form: The ability to take the form of a diabolin alien, which comes with it close-range empathic senses, hallucinations, and the inability to sleep-- plus really big horns. (Escape from Junkworld)
Jury-Rigging: The ability to make improvised repairs with improvisatory parts. This sort of creative engineering is unreliable, but can be performed quickly and without proper equipment in a wide variety of situations. Examples include patching together frayed wiring with bubblegum, or replacing a burned-out fuse with a paperclip. (Escape from Junkworld, taught by Claudia and Jaina)
Forge Blade: Craft a superb and lightly magical bladed weapon that permits connection to its bearer’s ancestral or clan legacy, augmenting whatever physical or magical skills the wielder or his family is particularly known for. The only exception to using it to create a blade was for himself, creating his forge hammer to channel his creativity through. (Code of Dishonor, plot skill)
Constructive Enlightenment: (info) (Grid, taught by Claudia)
Lightcycle Creation/Maintenance: (Grid, taught by Claudia)
Metal Elementalism: (Bando, taught by Rorschach)


Liminal Space
Portal Creation
Hammerspace
Liminal Manipulation I, II
Room Creation I (taught by Claudia), II (from teaching Matthew)
Dimensional Senses
Portal Creation (Remote)
Intraliminal Skills (taught by Claudia)
Teleportation I
Object Portal (taught by Matthew)
Liminal Energy (worked out with Matthew and pre-Moebius Traveler help)


Telepathic
Sensory livestreaming
Sensory eavesdropping
Psychic protection I, II
Psychic healing
Image Projection
Mind Palace I, II
Telepathic Power
Psychic Detection I, II
Psychic Mute
Psychic Suppression
Network archive retrieval
Investigator mind-reading
Infiltrator Mind-reading
Memory Sharing
Memory Immersion
Memory Restoration
Infiltrator Knowledge
Infiltrator Persona


Arcana Skills
Favor of the Moon
Marked Harmony: When activated, maintain a constant psychic awareness of the direction, distance, liminal &/or location status of every Traveler Marked by the same Arcana.
Just a Phase: Once per Jaunt, reset all Infiltrators’ perceptions of you. They will perceive you as a different individual than you had been up to this point, unless repeated behaviors draw their attentions to the similarity (so if you attempt to rob a bank, get caught, and reset yourself as a new individual, attempting to rob the bank again will reveal you).
Marked Selection


Other Skills
Ship sailing: For vessels both large and small on the open sea. (Shoals)
Body horror: A lamprey-jawed, steel-colored cable demon who lives in his body, feeds on blood, and is surprisingly loyal, given it's... a demon. It can communicate empathically with him. (Harrogate)
Smithing: Riddick can create various things using fire, metal, tongs, a hammer, and an anvil. (Code of Dishonor)
itsananimalthing: (Default)
[image will go here once I find one]
itsananimalthing: (gun)
2014 Activity )

2015 Activity )

2016 )

January through April, 2017 )

May 2017
> May 4: Take The World Back From The Heart-Attacked (Open Jaunt Mingle): Riddick trips up Matthew (Matthaios)
> May 8: Take The World Back From The Heart-Attacked (Open Jaunt Mingle): Riddick shares findings with Allura (Nike)
> May 9: Howling Ghosts They Reappear In Mountains That Are Stacked With Fear (Jaunt Mingle): Riddick goes up the mountain with Allura (Nike)
> May 13: Howling Ghosts They Reappear In Mountains That Are Stacked With Fear (Jaunt Mingle): Riddick attacks Atlas
> May 17: Remember In The Darkest Hour Within Your Heart's The Power (Final Jaunt Mingle): Riddick at the summit, and around it
> May 17: The Summit By Night: Riddick with a question for Prometheus at the summit
> May 28: Gather up your jackets and move it to the exits (jaunt finale/liminal return): Riddick doesn't recognize Matthew's reference
> May 28: Gather up your jackets and move it to the exits (jaunt finale/liminal return): Riddick checks in with Cassandra
> May 28: Gather up your jackets and move it to the exits (jaunt finale/liminal return): Riddick offers to spar with Allura
> May 28: Can't be controlled: Riddick dungeon-diving after River
> May 28: Pre-Moebius Sharing [A couple days into the racetrack liminal]: Riddick shares some pre-Moebius findings

June 2017
> June 2: The stars look very different today (intro mingle): Riddick in the spaceman liminal
> June 2: The stars look very different today (intro mingle): Riddick welcomes Xena back
> June 6: The stars look very different today (intro mingle): Riddick and Matthew work on liminal shit
> June 12: I had a whole week's allowance to spend (Walkabout intro mingle): Riddick (Ridic AND himself) on the walkabout
> June 12: I had a whole week's allowance to spend (Walkabout intro mingle): Riddick and Matthew (Matic) on the Empress
> June 12: I had a whole week's allowance to spend (Walkabout intro mingle): Riddick offers Chie a little perspective
> June 12: SOS?: Riddick checking in with Vilari
> June 12: SOS?: Riddick checking in with Thace
> June 12: SOS?: Riddick offering his diabolin advice to Gil
> June 12: I had a whole week's allowance to spend (Walkabout intro mingle): Riddick runs into Thace
> June 22: Catch me if you can: Riddick saves Jules' ass from bounty hunters
> June 28: [Backdated to a day or so after Gil's break-in at Matic's ship]: Riddick has a history lesson for the walkabout people

July 2017
> July 11: [Walkabout] Nighttime at the Mall of Good and Evil: Riddick attempting to have fun and then working on skills
> July 11: Squint your eyes and no one dies or goes to jail (final walkabout mingle): Riddick leading on bounty hunters
> July 11: Here comes trouble: Riddick offering to help others with bounty hunter problems
> July 18: On a clear day you can see forever (Jauntabout return): Riddick in the return liminal
> July 18: On a clear day you can see forever (Jauntabout return): Riddick and Matthew talk skills
> July 24: I scream, you scream, we all scream (for intro mingles): Liara returns, Riddick tackle-hugs her
> July 24: I scream, you scream, we all scream (for intro mingles): Riddick smashes a few of his own fingers, oops
itsananimalthing: (shhhh)
P L A Y E R;
NAME: Gail
AGE: 32
PLAYER JOURNAL: [personal profile] itsananimalthing
TIMEZONE: PST
CONTACT: PM itsananimalthing
OTHER CHARACTERS PLAYED: Neeshka

C H A R A C T E R;
NAME: Richard B. Riddick
CANON: Chronicles of Riddick
POINT IN CANON: After the end of Riddick. I am only using movie canon, from the extended versions of the films, not video games.
AGE: Mid to late 30s

Details. )

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itsananimalthing

December 2015

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